Cruisin’ Part I

Five of the last five bands I’ve seen live have had a trombone player. The latest group was Panic! at the Disco at Nassau Colosseum. I’ve never seen them before but have been a fan for a while. It worked out well cuz my daughter wanted to go see them with her cousins, so I went with my sister-in-law. Modern pop music has been getting back into my head for a while now, driven mainly by the fact that my kids are now old enough to have interesting taste in music and are turning me on to new bands. From the first time I heard them a few years ago P!atD stood apart due their over-the-top manic sensibilities and Brendan Urie’s incredible talent as a singer and a showman.

The show did not disappoint. In addition to the core band of guitar, bass and drums, he had a string section and a horn section, for a total of ten musicians on stage. Plus alot of tracks were piped in so the mix sounded very much like the record. Man, Brendon has a incredible range! Alot of his songs start off comfortable for me and go way to high! Like Freddy Mercury he mostly just sings but likes to sit down at a piano sometimes. The highlight of the show for me was Brendon actually had a grand piano on a flying saucer and rode from high above the mixing board station back to the stage. The rig give Keith Emerson’s famous upside-down rotating piano a run for it’s money. The other highlight was toward the end of the show P!atD played Queen’s Bohemian Rhapsody. It sounded pretty much completely live, although I’ll be they piped in some reinforcement on the vocal harmonies.

The next day we all went on cruise to the Caribbean, all the siblings and nieces on Jeannie’s side of the family, and of course Jeannie’s parents. I’d been on a cruise once before (not to the Caribbean) and found being trapped on a boat with basically nothing to do not very much fun. Unlimited food and drink gets boring by the second day or so, and there’s usually little to no access to musical instruments or that kind of thing, not to mention the tiny cabins and low ceilings. So this time I planned ahead. I started a D&D campaign.

Playing Dungeons and Dragons was actually Michelle’s idea. We had a family D&D campaign a few years ago but the two of us were the only ones really interested, so it kinda petered out. Michelle recently got the 5th edition rules and has been trying to get an adventure going with her friends from school. Then she told me her cousin Abby wanted to play. Then Abby’s sisters and brother wanted in too, and their dad Lou. Lou and I were in a party together back in the early ’90’s. Apparently they all watched Stranger Things and now D&D is popular among high school kids. Who knew?

So suddenly there was a party of six players, with me as DM. Of the group, Michelle, Lou and I were experienced players. I read up on the 5th edition rules and picked a module. The module was one of mine from when I was in high school: The Isle of Dread. This was so old it was written under the “Advanced” rules. But it fit thematically because the adventure was about traveling to a faraway island. We rolled up characters the weekend before. The party consists of a human Cleric (Michelle) whose god is Thor, a halfling Rouge (Abby), and Elvish Wizard (Phil), an Elvish Druid (Val), a human Ranger (Katie), and a Dwarven fighter Carmine the Invincible (Lou).

Another things I did to make the voyage tolerable was to go to the gym in the mornings. The boat actually had a pretty nice gym, including free weights and a bench press set up with a rack so the weights wouldn’t fall all over the place in storm. I must say lifting weights on rocking boat provided and extra level of challenge. Also I watched the last half of Full Metal Alchemist: Brotherhood with Michelle in the evenings. Totally mind blowing. Who would’ve guessed that Selim was a humonculus?

Anyway, I honestly had no idea how the D&D would go but I did what I could and hoped for the best. It turned out great. Our first session was on the first whole day at sea. And we basically played the whole afternoon. Everyone was into it, and eager to get into character and learn the riles and play and have fun. We were in a big lounge in the stern of the ship with view of the ocean on three sides, in a cluster of chairs and couches, coffee tables and end table.

The campaign started with the characters meeting for the first time at a tavern in some medieval seaport, listening to an old pirate tell a tall tail of treasure and danger on some haunted island far away in the sea, in order to recruit a crew of adventurers. The party escaped the tavern as a brawl erupted, found a ship and set sail. They reached the island and met the natives of a local village, then trekked off into the jungle in search of the lost temple. Soon enough they had their first encounter with a phalanx of undead skeletons. Then the real excitement began…

D&D Campaign Notes – The Saga of the Orphan Witches

Back in the day when we used to play D&D online my friend Nick set up a pretty comprehensive wiki that included character information, maps, and campaign notes. For a while he even recorded audio of our sessions and made them available as podcasts. I’m not doing that, but I am keeping campaign notes. Tonight was the first night we played in a while, and it’s nice to go back and see the story unfold. So here are my notes so far. I’m continuing to flesh out the world, but it’s funny because at the beginning I had all these big plans for backstory and stuff, but now that we’re into it I’m at the point where I have what I need in my head and I pretty much wing it from session to session.

The World:

Europe in the Dark Ages, historically and geographically grounded (So I don’t have to make very many maps) with a fantastic D&D twist.

The Players:

Joy Holly (Mich): H W; orphan witch, good with potions
Emma (Eliz): H W; orphan witch, good with scrolls. E&M are like sisters
Zoë (Jne): H R; rogue w/ a heart of gold (CG)

NPC’s (so far):

Grimli Redshirt: D F, LN; stout and dour, grey beard red hood
Glumli Redshirt: Dw F, LG; quiet and brave, black beard blue hood
Chumli Redshirt: Dw F 1, NG; round and jolly, red beard green hood
Perrywinkle: Half-elf Druid 2-3, NG; acolyte of Ehlona, the Unicorn goddess

The Back Story:

Emma and Joy are orphan witches, being raised in an orphanage for young witches. One night the orphanage is burned down by an angry mob. The girls are out on their own in a cruel, cold world. But they can get buy on their wits, some magic, and some help from their friends.

Each young witch has a magic amulet, one in the shape of a sun, the other a moon. The two fit together. Although they don’t know it, they are related, the last survivors of a once powerful house of Wizards that was split in two by jealous infighting and powerful dark magic. The girls were hidden away as infants, and its their destiny to reunite the family and restore the rule of good magic to the kingdom.

But that’s a long way off. Right now they have survival on their minds.

Campaign Sessions:

10/29/11 – Joy and Emma are driven from home, the witches’ orphanage by an angry mob with torches and pitchforks. The orphanage’s headmistress, Anniella is captured. Joy and Emma run away. They meet up with Zoë and get out of town. After a couple of days on the run they encounter a merchant’s party coming back from the Keep on the Borderlands, to the northeast. The party hears tales of treasure and adventure and decides to venture out to the Keep.

11/5/11 – Party encounters 4 goblins on the road the keep. Killed three, 4th ran away. First combat.

12/27/12 – Party arrives at KotBL. Meets company of Dwarves – Grimli Redshirt, son of Groin, and his kin Glumii and Chumli. Spends a night at the Inn of the Drunken Duck. Sets out for the Caves of Chaos the following morning. Arrive at the caves in the late afternoon. Decide its too late to go a-dungeoning and spend the night camping nearby. Return to caves the following morning. Enter cave “D”.

1/21/12 – Party enters cave D. Encounter wandering Goblins – killed all six. All three Dwarves wounded in combat. Chumi drinks his potion of healing, Grimli too. End session with Gri: 13hp, Glu: 7hp, Chu: 6hp. Treasure: 24 sp, 5 sacks of food (12 person/days worth). Goblins from areas 17 and 18 heard the melee and will rush out to attack next turn.

Party Roles: J – treasure, L – initiative, M – maps

1/28/12 – Encountered and defeated Goblins from room 17 and 18 (6 each), plus the Ogre from 22. One Goblin from 17 escaped. Used up 6 more potions of Cure Light Wounds, only two remain. Treasure found: 250 GP on dead Ogre, 17 SP & 33 CP on Goblins, magic dagger, magic short sword. Party current HP: Grimli: 16, Glumli: 10. Characters awarded 1050 xp; everyone goes up a level.

2/18/12 – Explored Ogre lair, discovered treasure incl. gold, a keg of brandy, some cheeses, and a scroll w/ 3 spells. Encountered and defeated 10 goblins in room 19. Women and children ran away. 30 sp. 250 XP @.

2/25/12 – Hid treasure in Ogre cave. Zoe scouted ahead, encountered 4 Goblin storeroom guards; killed them. Encountered and killed Goblin chieftain and 3 bodyguards. Let the women and children go. HP: Zoe 4, Grimli 20, Chumli 3. Treasure: 18 gp, 2 pp, 36 ep, 284 sp, 321 cp, silver cup (90 gp), tapestry 900 gp. Returned to Ogre cave. Met the Elves Perrywinkle and Elvis (and a pony). 250 XP @.

4/14/12 – Went back with Elves to their camp. Elvis taught Emma and Joy some new spells, and identified the spells on the scroll (Burning Hands, Flaming Sphere and Fireball). In the middle of the night, Otterbears try and steal their cheese, party fends them off. The next morning Glumli and Elvis go off, but Periwinkle joins the party. They take the pony and treasure back to the Keep. Party returns to the Caves of Chaos, and enter cave “A”. Chumi and Emma fall in a pit and six Kobolds appear.

Party On

Our D&D campaign has really hit its stride lately. Our duo of Orphan Witches, Joy and Emma, accompanied by Zoe, a rogue with a heart of gold, arrived at the Keep on the Borderlands and joined forces with a trio of Dwarves (because Dwarves always travel in groups whose count is a prime number). They are Grimli, son of Groin, and his kinsfolk Glumli and Chumli, of the Redshirt clan. I added them to the party since they were light on fighters, and playing NPC’s it gives me a chance to fight on the side of the good guys and provide some (grim, Dwarvish) counsel to the players. I’m having fun with the NPC’s, and am planning on having them come and go as need warrants, to help the party on various stages of their quest. The party still needs a healer, since they’ve already used up most of their stock of healing potion after the first major combat. I’m going to provide some kind of Elvish Druid I think, maybe named Elvis.

In any even the combat went really well, with Zoe mixing it up in melee combat, Lizzy summoning a dire spider and Michelle wielding both acid and frost, and even stepping up to slay a goblin with her dagger.

I’m playing under 3.5 rules, and so far it’s worked fine just substituting the 3.5 version of the monsters in the Monster Manual for the ones in the. We’ve been fighting alot of Orcs and Goblins of lately, which is confusing for me as DM because I’m also reading the Lord of the Rings on the train these days (more on that in a separate post), and in Tolkien’s world “orc” is the Elvish word for “goblin”, from the orcish word “urak” which is what they call themselves. Meanwhile in Gygax’s world, Orcs and Goblins are two distinct creatures.

Also, we’ve now got proper minis for the party and a host of monster. We’re using lego minifigs, which are a bit larger than your standard mini, so I’m thinking of redrawing our battlemap at an inch and quarter per five foot square rather than an inch.

Game On

This last weekend we started our D&D campaign in earnest, with actual adventuring. Still a lot of backstory to fill and NPC’s and world to flesh out, but I think we can do that as we go. This session we did our first actual combat, with our part of two witches and a rogue being waylaid by four goblins on the road. It turned out to be a pretty exciting and well-matched melee, with our heroes killing three of their foes in the end and chasing of the last one. I’m reading the player handbook on the train these days, and only after the session did I review the section on combat, so I see there are a few things I didn’t do correctly, but I’ll get there next time. I kinda winged it thru Lizzy’s Summon Monster I spell, and I forgot that a character can run to double-double their movement rate. Ah well.

My other train reading these days is The Hobbit. I reread LotR a few years back just before the movies came out, but I don’t think I’ve read the Hobbit since high school. I’m happy to say it still holds up, and even thought I remember the story, the telling is full of surprises. The writing style is just great. Witty, gripping and evocative all at once. The nature of magic is much more subtle and nuanced than say Harry Potter. Plus it’s given me a lot of ideas for little things to work into my campaign. I’m also surprised at what a quick read it is because I remember LotR being, well, epic. I started it on Thursday and will finish it tomorrow. My last book before this was a biography of Thelonious Monk, which took over a month.

The Saga Begins

Things are progressing nicely these days. We’ve settled into a good routine with the new school year. It’s a whole different bag now with the kids being older. Looks like Jeannie and I made it thru the baby and little kid phase, and now we have a bit of a breather before the teenage thing starts. Everyone has been telling me how difficult middle school can be, but to me it’s great. I can leave the kids home alone for a few hours, or have them go with their friends and not worry about it. I can pick the kids up from school on the days I work at home, and they do their homework and make dinner. We’ve started checking out high schools for Lizzy the last few weekends. Sort of a mind-blowing experience. How the time flies!

I’ve been working alot on music. In alternation to practicing piano for the rock thing with Blick, I’ve been playing tenor sax every other day for a good hour or more, getting back into shape for the show tunes show. It’s going quite well and feels good, however working the music out is not that easy. I’ve been working off of recordings, but we’re doing different arrangements in different keys. I finally got the charts to most of the songs on Friday, and some are more detailed than others. Hopefully it’ll all come together when there’s a rehearsal.

Meanwhile, Michelle has been good at getting me to spend quality time with her lately, mainly by figuring out what I like to do and then asking to do it with me. Michelle and Lizzy have also been getting into chess again lately and I’ve been playing again too. I guess they’ve been playing at school, and they’ve been playing each other at home too. I’m still giving them lots of pointers about tactics. They’re both good enough now that they have a sense of strategy, and can beat me now and then if I’m not paying enough attention and make a careless mistakes. Good fun.

A couple weeks ago Michelle had me sit down and work out a piano accompaniment for a song she wrote called “Now and Forever”. She wrote it for Jeannie, just a lyric and melody, and it’s very sweet. The song is basically a ballad, and I gave it some structure and cool jazz chords. Last weekend we recorded a demo, just piano and vocals. I’m tempted to mix it down and share it, but I think I’ll wait. My thing now is to really play the song rather than using proTools as a word processor for audio, so I’m just gonna put together the real version and let you hear it when its ready. I’m going to build it around a live performance on the piano, which means playing rubato over a click track. I’ll probably program tempo changes in to the click track, practice along and adjust it until it feels right. This means Michelle will have to sing all the vocals over again, but that’s okay. I’ll round out the arrangement with drums and bass, and Michelle asked Lizzy to do a flute solo.

Now the man point of this post: Michelle said to me the other day “Remember when you used to play Dungeons and Dragons?” I’m amazed she remembers this because we stopped maybe two or three years ago. We used to play on Friday nights, ostensibly after the kids were in bed, with a party of friends on Long Island and in Carolina. We would use our computers to run an audio conference and have software for maps and dice. The campaign eventually died when the DM and half the players got turned on to Warcraft.

Anyway, Michelle asked me to teach her how to play D&D. Lizzy and Jeannie are on board too. So I dusted off my old dice and books. The girls both want to be witches. Jeannie is going to be a rogue with a heart of gold. I’m DMing, so I’m putting together a world for them. I haven’t DM’d since middle school, but I have a lot of good ideas for a scenario and specific things for this campaign and these characters. I’ve been having fun working out the backstory and settings. The first module will be Keep on the Borderlands. This is a very old module I know, but one of the few I have around. Friday we rolled up our characters, but we still need to complete their skills, spells and starting equipment. And I need to flesh out some NPC’s. Still it was good fun. Next week the adventure begins in earnest. Watch this space for future updates.

Lastly, the kids have been clamoring to go apple picking and pumpkin picking this fall. Michelle even used it as a topic for a paper at school. We’ve been so busy it’s been hard to make the time. But today was the day, and we had a blast. Best of all we up with met Martin, Kathleen and Charlie.

Subterranean Home Repair Blues

One day last week I came home from work and Lizzy greeted me with a copy of the new Lego magazine, and showed me a contest they’re having where you can win a weeklong cruise for your family by building a Lego cruise ship. This post is not the story about that, since that story involves pictures. Instead, it’s more boring stuff about home repairs.  Friday evening I got started on patching the hole in my ceiling, the aftermath of the leaky pipe. My friend Peter gave me a scrap of sheetrock, which was nice of him. I prepped the hole and put some plywood up in there to screw into, and cut the piece to size, only to discover that piece was too thick: it was 5/8″ and I needed 1/2″. So I declared we were S.O.L. and we were done for the day, and would figure out what to do the next day.

Lizzy: What’s “S.O.L.” Daddy?
Me: It means we’re out of luck, honey.
Lizzy: Oh. Hey – wait, wouldn’t that be O.O.L.? What does the S stand for?
Me: Uh, nevermind. Do you wanna play Legos?
Lizzy: Ya!

Later that very night Jeannie and I were playing D&D online with some friends online (yes we’re total geeks I know, but the campaign has gotten really interesting. She’s a Sorceress with some pretty kickass spells, and I’m a Barbarian with an axe who can deal ludicrous amounts of damage, and our party includes another fighter specializing in whirling two swords around at once, and a Cleric who is the Prophet of Holy Mysteries, the motivating McGuffin for the whole quest. Anyway, we’ve been in the castle fighting wave after wave of nasty undead, and then we found a magic blue key, and — oh, yeah I’m getting off topic here. I’ll probably blog about it again soon, as we’re coming up on the end of a major chapter.)

Getting back to the home fixit thread, I left the garage door open a few inches because earlier I had patched a few holes and rough spots on our garage floor with the leftover patching cement from the foundation project, and the biggest of these was under where the door came down. So at the end of the night I went down to shut the door and I hear a noise in the garage. Critter trouble! I spotted a skunk in the corner, hiding behind a pile of stuff. He looked pretty scared and didn’t want to come out of his hiding spot, so it took a while to *very* carefully unstack the things around him until I could get a broom in there and coax him to make a run for the outside. Whew!

Saturday we spent a good part of the day running around on errands including looking for a piece of 1/2″ thick sheet rock. We went to the dreaded Home Depot, which was a complete and utter zoo. They refused to cut a piece of sheet rock for me, even thought I was willing to buy a whole piece just to take home a bit. So we left without buying anything. Went to our neighborhood True Value to get paint, even though we knew they wouldn’t have sheet rock. They recommended a place called Pelham Lumber, who were fantastic. They wouldn’t sell me less than a full panel either, but would be happy to cut it. Better still, when I got there, they said I could take a look around the yard and if I found a piece of scrap I could use I could just have it. So problem solved, and I put the piece up there and did the whole tape and joint compound thing.

Sunday I sanded it and put on another layer of joint compound, and took the rest of day off to do stuff like go mountain biking, have one last barbecue and play legos with my kids. Last night it was time to paint over the patch. The paint matched perfectly cuz we brought a piece of the old ceiling to the hardware store and they matched it with a machine. Amazing what they can do lasers or spectrographs or whatever they use these day. While I was at it, there was a spot in the hall I thought I’d touch up. It was then I realized that the ceiling of the laundry room is the same color as its walls, not the rest of the ceilings. Everything in our house is shades of white and off-white, you understand, except the ones that are bluescreen blue. The bad news is we’re gonna need to paint the ceiling of our bathroom after we do the tiles in there, and it would’ve been good to have a match on that paint.

The good news is that it’s the same color as our family room, so I suddenly was able to touch up the spot where there was water damage from a crazy thunderstorm once, and where the futon crashed into the wall as someone was opening up into a bed once, and the place where my nieces drew on the wall once, and so on. One thing kind of led to another and I ended up doing a substantial amount of touch up, a random task that’s been on my todo list for a long time. Finished that up tonight and am enjoying a well-earned beer. Next up: lego cruise ships!